Watch the incidents change as day or night comes, traffic increases and seasons pass. Choose from over 100 000 areas, such as districts, municipalities, and tens of thousands of real cities from all over the world.įace the dynamic weather, based on authentic, historical data. The sequel of the award-winning 911 Operator lets you act on many, completely different levels - from taking care of a single neighborhood to coordinating several operators’ work in the world’s biggest metropolises. Help the city survive escalating events like riots, organized crime, terrorist attacks, cataclysms, natural disasters and many more! Help the citizens through cataclysms and natural disasters, becoming a better emergency number operator every day!ġ12 Operator allows you to manage emergency services in any city in the world! Dispatch units, take calls and face situations caused by weather, traffic or changing seasons. Handle difficult situations, now depending on the weather, and traffic. Information here includes the incident number, incident icon with team type background colour, the title of the incident and time elapsed since it appeared.Manage emergency services in any city in the world! Take calls and dispatch rescue forces. The bottom right corner of the duty screen has a red "INCIDENTS" button, which will display a list of all incidents. If the incident is a prank call or a non-emergency, positive or neutral reputation points may be given. The operator has the option of ignoring a incident. Failing incidents can also lead to the loss, reduction or negative payment rewards or salaries. Incidents can be failed for different reasons, such as:įailing an incident will lead to a reputation point penalty. Successfully resolving incidents can lead to rewards and reputation points. Selected units on the map will have a bold box around their unit icon. In general, it is advisable to have at least one unit remain on site. Which team and how many are dispatched to a incident is up to the operator, though some indications of the necessary teams can be shown on the Incident Panel's Info Tab and, if applicable, dialogue. Mousing over the icon will show in the bottom right corner a partial Incident Tab containing the number, icon, title and time elapsed. It is easy for the operator to accidentally click near an incident icon rather than on it. Multiple colours mean multiple types of teams will be needed.Įnsure that units have actually arrived on site. The incident is also colour coded blue, white and/or red for a police, rescue or fire response. ![]() Headphones are recommended, as background sounds and dialogue may help the operator in determining a response, and will also help you to get more immersed into the game.Įach incident has an icon on the map that represents the incident. The Incident Panel's Dialog Tab will appear on the right. There is a limited time to answer a call. ![]() The Incident Panel's On Site Tab contains information about incident elements of both people and things - their status and actions taken by team members.Ĭlicking on new calls will answer the call. Incidents always have something on scene, people and/or things. When team(s) arrive on site, the Incident Panel's On Site Tab will appear on the right. ![]() The Incident Panel's Info Tab will appear on the right. ![]() Whenever a new call or incident appears, a distinctive sound is played.ĭue to how many incidents can occur at once, the operator may have a hard time keeping up with - and solving - incidents.Ĭlicking on new incidents will move the screen to the location of the incident.
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